Unlock: Nul System

$4.6! Keep going–that carrier is less than a million dollars away. Note that the Cloud Imperium team is traveling to the end-of-campaign event this morning and that we may be slow to respond to issues… but you’ll see us live soon!

 

Nul System
Ownership: None
Planets: 5
Planetary Rotation: no inhabitable worlds
Import: none
Export: none
Crime Status: Low
Black Market: Slaves
UEE Strategic Value: Grey

Nul is a Classical Cepheid star, a yellow supergiant that pulsates
(swelling 10-15% in size and luminosity) approximately every few
months. Due to the variable nature of the star, attempts to terraform
have not been successful, so the system was simply abandoned. To the
public (and most law enforcement) there is nothing of interest in the
system.  To a sliver of the criminal element, it’s the site of a slave
market, set up for randomly determined times and locations to keep it
under the radar.

This guide can not, in good conscious, advise pilots to engage in
human trafficking. Even with a less human set of morals, it would be
ill-advised: modern slavers are just as likely to take a hapless cargo
pilot right alongside his victims. The only advice is: avoid at all
costs.

Next, at $4.7 million: “The construction yard for the mighty UEE Navy.”

76 Responses

    • Avatar of Ash Sequitur Ash Sequitur says:

      That was an original comment. . .

    • Avatar of Majikthise Majikthise says:

      Really? I thought the age group of site users here was higher than 15?

      • Avatar of Belakor Belakor says:

        One does not simply resist being the first and bragging about it.
        No really its always been in human nature to be the best or first. Thats what it is all about in sports, school, politics and in the economy. We are basically trained to always be the first and best. So I kind of understand this behaviour although I would not do it.

        • Avatar of Robert Voogt Robert Voogt says:

          True, but you couldn’t really call this an achievement ;p

        • Avatar of Vieron Vieron says:

          I understand the impulse. I tried it before. A brief rush and high later it left me feeling empty inside.

          I felt like a street vandal or graffiti artist who could’ve at least made an artwork or a message but instead chose to spray-paint genitals onto the blank wall.

        • Avatar of Godwin Godwin says:

          It’s not really human nature. More like current culture.
          I am pretty sure it would be possible to build and maintain a human colony of people with other ‘natures’, like helping each other and a focus on the whole collective and inspiring each other instead of ‘fighting’ with the others to be the best as an individual.

          • True. Naturalism of a specific thing is often a misguided explanation. Most human things are grounded in culture.
            And it’s not to late to change basics but it needs some great efforts.

          • Avatar of Godwin Godwin says:

            Yes, huge efforts, consisting mainly of explaining and ‘deculturing’. But a better world like that is something I dream of, and try to help create in my own small way. Maybe we can make a start here in the Star Citizen community? :p

          • Avatar of Ultor Ultor says:

            If you could find even one society or sub culture in history or at present anywhere in the world where the desire to be the best is not overwhelmingly prevalent, I could could concede your point. I submit such a society has never been seen. Even in societies where people at large have adopted ideas of human equality and coexistence as the most noble of goals, every individual, finds within himself a desire to be the best at times. No child is trained to be selfish, they naturally are. They have to be trained not to be selfish.

          • Avatar of Godwin Godwin says:

            Well that’s easy: the family I grew up in.
            It’s a very small subset, but there you have it.
            And no, it wasn’t perfect either, and it didn’t last, but it was very different from, say, school. So much so I had a LOT of trouble understanding why ever people would condescend and try to put others down.
            Afterwards, I experienced similar ‘cultures’ in different groups of people. There really are people like that :)

          • Avatar of Ultor Ultor says:

            really? so i’m supposed to believe that you grew up never having the urge to win at anything? You never played cards with your family and became sad or angry when you lost? As an infant you never cried when your favorite toy was taken from you? Or swatted at a sibling because they told you no? You never felt angry when people laughed at you for losing or saying something stupid? I had a great childhood too, i believe it was because my parents loved me enough to correct those behaviors when they saw them. I never saw them from my parents, but they were still in me… why is that?

        • Avatar of TheGuardian TheGuardian says:

          If that is Scryedo’s best, he should give up…seriously, “first” post BS is just spam, if your going to say “first” in the post, at least say some other contributing comment.

          • Avatar of Vargas Gray Vargas Gray says:

            The problem here is that one often omits the fact that peoples, and animals to some extent, do recognize themselves as individuals with needs and wants. This does brings with it the possibility of occurring conflicts when another individual acts as a negative agent to your wants and needs. But this doesn’t say that peoples, and animals, are by nature selfish it only presents a basic fact of life: that individuals must take care of their needs to a certain extent to survive. What a culture nurture is certain behaviours, needs and wants to act as the ‘natural’ social order of that society. It have never been about what’s natural or not but what’s desirable at any given time in that current socio-economical era. Then it’s clear that a competitive behaviour can be nurtured or not in order to reach certain outcomes; desirable to that certain individual or to the larger group. Competitive behaviour in a family group is both a expression of that groups social behaviour just as it’s the expression of the larger social group, society. So when two siblings are competing over a toy or foodstuff they’re doing so with their limited capacity as individuals and their mental understand of their place in the overall group and society. Disregard and selfishness is their primary way of expressing themselves because that’s how they’ve been living their short lives. They compete merely on the basis of how they know to compete not what’s the most logical nor reasonable way to compete. One way this behaviour will express itself is through crimes later in life or through culturally relevant abnormal interaction with others. Another way to utterly disprove much of today’s misconceptions about what’s natural is to look into the field of cognitive physiology, Behaviourism defined by culture and, relative to competition, Mr. John Forbes Nash’s games theory.

    • Avatar of Elite1 Elite1 says:

      Good job! You’re now marked for death :)

    • Avatar of Aries Aries says:

      *Facepalm*

      Seriously? People are still doing this?

    • Avatar of ChrisH150 ChrisH150 says:

      Hope someone is too close when the star pluses.

  1. Avatar of Marty Marty says:

    Awesome. Looking forward to the navy construction site!

  2. This calls for a raid by the Abolisionist Alliance!

    I hope those abominational markets can be blown to pieces if all Freedom loving pilots gather for some galactic justice dishout! blown to pieces only after successful boardings and freeing of the slaves of course!

  3. Avatar of Zwen Zwen says:

    Good one! Next please! And we need more Ships!

  4. Avatar of Aletheides Aletheides says:

    shouldnt it say “no habitable worlds” ? :P

  5. Avatar of Belakor Belakor says:

    So is that a hint we will be able to trade with slaves? Not bad at all! I imagine this system being a place of quite the conflict between slavetraders and people with high morals that want to be heroes^^.

  6. Avatar of rattpunk rattpunk says:

    Interested in this system though, there’s gotta be something else in there…
    I’ll find it

  7. Avatar of Vieron Vieron says:

    …This seems to suggest you can at least temporarily enslave another player. Which could be hilarity if it wasn’t you.

    By the way, first update with text only and no picture! Combination of the team traveling and people pledging too fast for the artists. Let’s aim for another text-only update! :D

  8. Avatar of [FZ]Falzar [FZ]Falzar says:

    Sounds like a place to set up a pirate base ;) yo ho ho

  9. Avatar of Chiyeko Chiyeko says:

    Perfect place to set up camp I say.

  10. Avatar of Elite1 Elite1 says:

    There are more slaves today than at any time in human history so why not in the future? It seems to be in human nature for some to oppress the weak. It maybe for other alien races too.

  11. Avatar of BaronDeKalb BaronDeKalb says:

    Empty systems are a lot easier to make when you need a new one every 5 minutes :ph23r:

  12. Avatar of Gacrux Gacrux says:

    Im gonna claim this system and build a ship manufacturing/ trading company on the planets :D

  13. Avatar of Kantzarakos Kantzarakos says:

    Sentient trafficking could be as simple as treating slaves the same way as any other kind of cargo, to as complex as enslaving players. There might even be rewards for freeing slaves and placing them in the hands of the authorities, that could potentially be very different from simply handing you some credits. I am thinking way too far already, but I wonder what ways there would be to prevent exploiting such a system(pirates enslaving people and then freeing them).

    Stuff like this has the potential to add lots of depth to the universe, but I can already see sensationalistic headlines along the lines of “Game Promoting Slavery”.

    Who knows, maybe the closing statement is indirectly telling us that slavers are always going to be hostile towards everyone, so no such career for star citizens.

  14. Avatar of Broken Arrow Broken Arrow says:

    hey… why can’t we upgrade our pledge to new added digital tiers??? :(

  15. Avatar of Lovaduck Lovaduck says:

    I don’t get the point of this system. Doesn’t seem that there’s much there that can be done for fun.

  16. Avatar of Portos Portos says:

    Question .. What Happens When a Player is Being Boarded . With his actual ship. .. And with the Player Himmelfahrt ?

  17. Avatar of stormquiver stormquiver says:

    Wish I didnt work today . Gotta up my pledges some how tho lol.

    Hope we see the other pledge ships soon :)

  18. Avatar of Portos Portos says:

    I meant Player himself ..

  19. Avatar of ten ten says:

    How to evaluate the strategic color of the planets?
    i mean, is a Grey rated plant of more strategic interrest than a purple rated One?

  20. I wont be able to not visit this place every fraking day, and pilot my 300¡ :*), I’m waiting for you my dream.

  21. Avatar of Gargoyle Gargoyle says:

    66th :)

    seriously, this system sounds like a nice place for a holiday :?

  22. Avatar of Thrakhath Thrakhath says:

    Interesting dangerous backwater.

    Bring on the UEE Navy Shipyard!

  23. Avatar of ebolamonkey3 ebolamonkey3 says:

    I like that they’re making it obvious. Nul System for Nullsec.

  24. I can’t wait to shoot you all!!!!

  25. This is the place where i will fine tune my target practice…

    At the right time and place..

    U can’t go under MY radar

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