Showdown: "Scarcity Theory"
On today's Showdown, Eria and her guests discuss the Empire's continuing expansion and concern over the UEE controlling...
On today's Showdown, Eria and her guests discuss the Empire's continuing expansion and concern over the UEE controlling...
A through look at what goes into fixing the bugs that crop up in video game development with host, Programmer Mark Abent.
Hi @schneider95,Thanks for the catch! The typo has been corrected.
Hi @Juval,It's coming along! I can't answer the translation question. We do have a localization process, and the Galactapedia should be translated alongside the rest...
Updates and FixesStar Systems:CrusaderFixed an issue where shadows around Port Olisar would flicker at certain angles and perspectives.Updated and simplified the...
Hi everyone,We've released 2.5.0 to our Evocati and PTU 1st Wave players tonight! Below is a portion of our 2.5.0 Patch Notes, and we'd love to get your feedback on...
Hi, @THEMIKEBERG,We've been talking about clouds a bit recently as it happens. I think it's most likely that we'll be trying to get something coherent and stable...
It's still a directional light, actually. There wouldn't be much code to change to make it an omni, we just haven't yet. Shadows are a real annoyance though - area...
Best way to contact us is through the Help system: https://robertsspaceindustries.com/contact-usHit me up through there, I'll see what I can do. We're still in early...
WEEK 32. Almost there...Greetings Citizens!No time for small talk, Dr. Jones!The July Monthly Report dropped on Friday evening. Still one of my favorite things we...
Hi @Dr_Murray,Thanks for the suggestion! Right now there aren't very many binary or trinary star systems in the game. I personally would also like to see more...
Help us make Star Citizen a reality!
Become a backer of the next-generation of Space-man
Experience the first Space Combat Module,
Get your Pass Now!